<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>LinkAngel.com &#187; Historic Technology</title>
	<atom:link href="http://www.linkangel.com/category/technology-and-its-people/techo-history/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.linkangel.com</link>
	<description>Applied Entrepreneurship &#38; Technology</description>
	<lastBuildDate>Fri, 13 Jan 2012 15:43:02 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>A Tribute to the Bitmap Brothers Game Development Company</title>
		<link>http://www.linkangel.com/2008/03/29/a-tribute-to-the-bitmap-brothers-game-development-company/</link>
		<comments>http://www.linkangel.com/2008/03/29/a-tribute-to-the-bitmap-brothers-game-development-company/#comments</comments>
		<pubDate>Sun, 30 Mar 2008 00:32:47 +0000</pubDate>
		<dc:creator>Ranjan Chari</dc:creator>
				<category><![CDATA[Gamers and Gaming]]></category>
		<category><![CDATA[Historic Technology]]></category>
		<category><![CDATA[amiga games]]></category>
		<category><![CDATA[bitmap brothers]]></category>
		<category><![CDATA[cadaver]]></category>
		<category><![CDATA[chaos engine]]></category>
		<category><![CDATA[game developer]]></category>
		<category><![CDATA[gods]]></category>
		<category><![CDATA[z]]></category>

		<guid isPermaLink="false">http://www.linkangel.com/2008/03/29/a-tribute-to-the-bitmap-brothers-game-development-company/</guid>
		<description><![CDATA[In the 1990s, the Bitmap Brothers produced some of the most cutting edge and highly successful cult games for the Amiga and a few titles for the PC. This British video game developer produced games in the 1990s that seem very similar to games of today. The game &#8216;Z&#8217; is very similar to Command and [...]]]></description>
			<content:encoded><![CDATA[<p>In the 1990s, the Bitmap Brothers produced some of the most cutting edge and highly successful cult games for the Amiga and a few titles for the PC. This British video game developer produced games in the 1990s that seem very similar to games of today. The game &#8216;Z&#8217; is very similar to Command and Conquer. Here is a video review of  some of their most successful titles.</p>
<p><strong>The Chaos Engine</strong><br />
<object class="embed" width="425" height="350" type="application/x-shockwave-flash" data="http://www.youtube.com/v/XD0K3FTNFJA"><param name="wmode" value="transparent" /><param name="movie" value="http://www.youtube.com/v/XD0K3FTNFJA" /><em>You need to a flashplayer enabled browser to view this YouTube video</em></object></p>
<p><strong>Xenon 2</strong><br />
<object class="embed" width="425" height="350" type="application/x-shockwave-flash" data="http://www.youtube.com/v/oHSMYkFO2r0"><param name="wmode" value="transparent" /><param name="movie" value="http://www.youtube.com/v/oHSMYkFO2r0" /><em>You need to a flashplayer enabled browser to view this YouTube video</em></object></p>
<p><strong>Z</strong><br />
<object class="embed" width="425" height="350" type="application/x-shockwave-flash" data="http://www.youtube.com/v/Jhz06qjXelQ"><param name="wmode" value="transparent" /><param name="movie" value="http://www.youtube.com/v/Jhz06qjXelQ" /><em>You need to a flashplayer enabled browser to view this YouTube video</em></object></p>
<p><strong>Cadaver</strong><br />
<object class="embed" width="425" height="350" type="application/x-shockwave-flash" data="http://www.youtube.com/v/iKWCLVUtL3g"><param name="wmode" value="transparent" /><param name="movie" value="http://www.youtube.com/v/iKWCLVUtL3g" /><em>You need to a flashplayer enabled browser to view this YouTube video</em></object></p>
<p><strong>Gods</strong><br />
<object class="embed" width="425" height="350" type="application/x-shockwave-flash" data="http://www.youtube.com/v/yD1RK9gOoms"><param name="wmode" value="transparent" /><param name="movie" value="http://www.youtube.com/v/yD1RK9gOoms" /><em>You need to a flashplayer enabled browser to view this YouTube video</em></object></p>
]]></content:encoded>
			<wfw:commentRss>http://www.linkangel.com/2008/03/29/a-tribute-to-the-bitmap-brothers-game-development-company/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>100 Amiga Games in 10 Minutes</title>
		<link>http://www.linkangel.com/2008/03/29/100-amiga-games-in-10-minutes/</link>
		<comments>http://www.linkangel.com/2008/03/29/100-amiga-games-in-10-minutes/#comments</comments>
		<pubDate>Sat, 29 Mar 2008 23:57:08 +0000</pubDate>
		<dc:creator>Ranjan Chari</dc:creator>
				<category><![CDATA[Historic Technology]]></category>
		<category><![CDATA[amiga]]></category>
		<category><![CDATA[amiga computer]]></category>
		<category><![CDATA[amiga games]]></category>
		<category><![CDATA[amiga technology]]></category>

		<guid isPermaLink="false">http://www.linkangel.com/2008/03/29/100-amiga-games-in-10-minutes/</guid>
		<description><![CDATA[There was an Amiga equivalent about a decade ago for almost every top ranked game today.  This a good selection of what was possible with the amazing Amiga.
100 Amiga Games in 10 Minutes
You need to a flashplayer enabled browser to view this YouTube video
]]></description>
			<content:encoded><![CDATA[<p>There was an Amiga equivalent about a decade ago for almost every top ranked game today.  This a good selection of what was possible with the amazing Amiga.</p>
<p>100 Amiga Games in 10 Minutes<br />
<object class="embed" width="425" height="350" type="application/x-shockwave-flash" data="http://www.youtube.com/v/hUoJBerFDsA"><param name="wmode" value="transparent" /><param name="movie" value="http://www.youtube.com/v/hUoJBerFDsA" /><em>You need to a flashplayer enabled browser to view this YouTube video</em></object></p>
]]></content:encoded>
			<wfw:commentRss>http://www.linkangel.com/2008/03/29/100-amiga-games-in-10-minutes/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Antikythera Mechanism &#8211; The Lost Computer</title>
		<link>http://www.linkangel.com/2008/01/12/the-antikythera-mechanism-the-lost-computer/</link>
		<comments>http://www.linkangel.com/2008/01/12/the-antikythera-mechanism-the-lost-computer/#comments</comments>
		<pubDate>Sat, 12 Jan 2008 16:37:35 +0000</pubDate>
		<dc:creator>Ranjan Chari</dc:creator>
				<category><![CDATA[Historic Technology]]></category>
		<category><![CDATA[Antikythera Mechanism]]></category>
		<category><![CDATA[preservation of technology]]></category>

		<guid isPermaLink="false">http://www.linkangel.com/?p=67</guid>
		<description><![CDATA[A curious mechanical gadget found in an ancient Roman shipwreck that sank off the island of Antikythera near the Greek coast around 65 B.C., provides evidence that in the second century B.C. someone had been able to create a highly complex computing mechanism that was hundreds of years ahead of the technical abilities of its [...]]]></description>
			<content:encoded><![CDATA[<p>A curious mechanical gadget found in an ancient Roman shipwreck that sank off the island of Antikythera near the Greek coast around 65 B.C., provides evidence that in the second century B.C. someone had been able to create a highly complex computing mechanism that was hundreds of years ahead of the technical abilities of its time. According to scientists who examined this mechanism, it was supposed to be a mechanical representation of the irregularities of the Moon&#8217;s orbit over the sky. This device utilizes a complex system of gears to achieve its objective of representing the moon&#8217;s orbit.</p>
<p>Now, one can only think that if mankind had been able to benefit from the workings of this invention, how much ahead would the world have been today? A mechanism of similar complexity was not seen again for another 1000 years. This illustrates why the the advancement of human civilization lies in the ability to share technology.</p>
<p><a href="http://www.newyorker.com/reporting/2007/05/14/070514fa_fact_seabrook" title="The Antikythera Mechanism" target="_blank">Click here for an excellent article in the New Yorker magazine</a></p>
<p><img src="http://www.linkangel.com/wp-content/uploads/2008/01/anti.jpg" alt="anti.jpg" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.linkangel.com/2008/01/12/the-antikythera-mechanism-the-lost-computer/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

